Creating immersive worlds and memorable gaming experiences
Hello! I'm Eitvilė, a passionate game designer and 3D artist.
I specialize in creating game-ready assets and immersive stylized environments, including modular and hero assets. I have experience in both PBR and hand-painted texturing, using tools like Substance Painter, Photoshop, Maya, and Blender.
As a game designer, I bring ideas to life. I work with C# and Python and have experience in Unity and Unreal Engine, designing engaging gameplay experiences. Currently, I’m developing my own game with a team of 6 people, “Shadow Frames”, a psychological horror experience rendered entirely in grayscale.
Outside of work, I love staying active—swimming, boxing, running, dancing, and currently bouldering. I also enjoy playing games, which fuels my creativity and inspires me to explore new genres and expand my knowledge of game design.
Additionally, I’ve spent the past two years tutoring fellow university students and teaching introductory math courses at Howest Digital Arts and Entertainment for incoming first-year students.